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Resident Evil Village Geologist Challenge

If you want bonus items using CP, it’s fourth dimension to knock over some Challenges.

Resident Evil Villageis absolutely packed with challenges — some tied to Achievements or Trophies — and this handy guide details all of them beneath.

In addition to the challenges themselves, we’ve given you lot some tips to reach the trickier ones as well. Nosotros’re dainty similar that. Be aware though thatstory spoilers follow beneath, so read at your own gamble!

Wherever possible, we’ve too detailed the corporeality of CP completing a Challenge will award a role player. CP is then used to purchase bonus items withinResident Evil Village.

You’ll automatically earn CP when completing a claiming — hitting pause to get to the menu and then selectingChallengeswill update you on those that you’ve bested. You tin can immediately quit out once the challenge has been recorded as finished, if desired.

Because at that place are so, and so many Challenges, we’d suggest using your device’s Discover functionality to expect for Challenges you need help with.

Resident Evil Village Campaign Challenges

Difficulty-, Completion- and Boss Battle-based Challenges

The following Challenges are earned by beating bosses in gear up fourth dimension limits.

  • Lady Killer: Defeat mutated Dimitrescu in under ii minutes xxx seconds (25,000 CP)
  • Hide and Seek Chief: Defeat Angie in under one minute 40 seconds (ten,000 CP)
    • Once you’ve solved Donna’south puzzle, you’ll head back towards the kitchen and a cutscene plays. At its end, the timer begins. Run as fast as yous tin can to then find Angie in 3 locations. The first two locations announced to be locked, but the final 1 seems randomised. With that in listen, here’southward where we’ve constitute her beyond three playthroughs:
      • 1. Upstairs spare bedroom
      • 2. To the right within the kitchen, to the left of the fireplace
      • iii. The hallway to the right of the front end door (in Casual, Standard difficulty) or down the other hallway (to the left of the front door) and into the next room (in Village of Shadows difficulty)
  • Sashimi: Defeat mutated Moreau in nether one minute (25,000 CP)
    • The timer here begins with Moreau-fish busts through the wooden planks of the dried-out lakebed. Infinite ammo and a magnum put him downward very quickly, merely stay near cover in case he jumps on the roof and starts spitting acid.
  • Blitzkrieg: Defeat mutated Heisenberg in under four minutes (15,000 CP)
    • This is near-impossible on higher difficulties, and then we’d propose Casual or Standard for this one. Use your vehicle to burn down at the orange-scarlet glowing bits and complete the semi-quicktime events when prompted. The motorcar gun generally works better at weak point busting, while the cannon should exist reserved to cease him from charging at yous.

The following Challenges will be earned when finishing the game under set conditions.

  • Don’t Trust That Snake Oil: End the story using 4 or less recovery items (35,000 CP)
    • In one case you’ve completed the game i time, you’ll be able to buy bonus content. We fully upgraded our magnum so nosotros could and then unlock infinite ammo for it and so tore through the game a second fourth dimension on Coincidental difficulty. Hardly any harm was taken.
  • Dashing Dad: Cease the story within 3 hours (30,000 CP)
    • We managed to exercise this with an infinite ammo magnum on Hamlet of Shadows difficulty, just y’all’ll certainly have an easier time on Casual difficulty.
  • Frugal Father: End the story without spending more than 10,000 Lei (22,000 CP)
    • Space ammo once once more helps with this one, as you won’t exist able to upgrade or buy weapons or buy healing consumables or ammo.
  • Knives Out: Cease the story using nothing merely close combat weapons. (Not including the self-propelled artillery against Heisenberg, or when prompted to shoot in the final battle confronting Miranda.) (70,000 CP)
    • Chris’ fancy knife is unlockable in bonus items and is more effective in combat than Ethan’s knife. Get on information technology!
  • Dense Dad: Finish the story without crafting any items (45,000 CP)
    • Once again, infinite ammo helps here as you won’t exist able to craft ammo or other tools if going for this.
  • Slob: Finish the story without moving items or using Stack Items in the inventory (33,000 CP)
    • We did this unknowingly — as long as you don’t move items around in your inventory when playing, you’ll exist aureate!
  • Thank you for playing!: End the story 3 times (39,000 CP)
    • We sound similar a broken tape here, but infinite ammo makes a run pretty easy, especially on lower difficulties.

The following Challenges will be earned when finishing the game on a gear up difficulty.

  • Smashing Dad (Trophy/Achievement): Finish the story on at least Casual difficulty
  • Best Dad Always (Trophy/Achievement): Cease the story on at least Standard difficulty
  • World’southward Best Dad (Bays/Accomplishment): Finish the story on at to the lowest degree Hardcore difficulty (31,000 CP)
  • Universe’s Best Dad (Trophy/Achievement): Finish the story on the Village of Shadows difficulty (100,000 CP)
    • Enemy placement is largely the aforementioned in the game’s highest difficulty, though a couple actress semi-bosses popular upwards and hunt sequences will more often than not have cannon provender thrown at y’all to keep y’all on your toes. Angie’s also in a different spot at the finish of her sequence — see ‘Hide and Seek Master’ above for that. As yous’d likely await, the Stronghold, Heisenberg’s boss battle, Chris’ section and the Miranda fight are pains in the butt on this difficulty.
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Crafting-, Purchasing-, Treasure-, Puzzle- and Exploration-based Challenges

  • Goooaaal! (Trophy/Achievement): Move the brawl from the Winterses’ bedroom into the study
    • We’re putting this beginning here considering information technology’s extremely missable (though non hard to go by starting up a new game rapidly). When you’re upstairs putting Rose to bed, make certain to boot the yellow ball into the study (the room off the bedroom with Ethan’due south laptop).
  • Lensman (Trophy/Accomplishment): Utilise photo fashion
    • Hit pause and select Photo Mode to take a snap.
  • Crafter: Craft an item in the Crafting menu
    • Hit Triangle (PlayStation) or Y to enter the in-game menu, then head to crafting and make an particular. Done!
  • Hobbyist: Craft 60 items in the Crafting menu
    • This is a cumulative challenge and tin be earned beyond multiple playthroughs, though you’ll likely get this in your first go.
  • Survivalist: Craft 150 items in the Crafting menu (eleven,000 CP)
    • This is a cumulative challenge and can be earned across multiple playthroughs.
  • Main Survivalist: Craft 300 items in the Crafting menu (cumulative) (38,000 CP)
    • This is a cumulative challenge and tin can be earned across multiple playthroughs.
  • Tinkerer: Create every type of item available in the crafting card (six,000 CP)
    • The Knuckles will occasionally offer up new recipes as y’all play through the game, though some seem to be locked behind weapon unlocks and multiple playthroughs. In that location are 11 recipes total.
  • Artisan: Collect every crafting recipe (6,000 CP)
    • The Knuckles will occasionally offer upwards new recipes as you play through the game, though some seem to be locked behind weapon unlocks and multiple playthroughs. There are 11 recipes total.
  • Patron (Trophy/Achievement): Purchase something from the Duke in the story
    • Yous’ll come across the Duke at diverse points. He sells weapons, upgrades, ammo and more then yous’ll want to throw him some money.
  • Gunsmith (Trophy/Achievement): Equip a gun with a customizable part
    • You can find upgrades in the world or buy others from the Duke. We’ve detailed all weapon customisation here.
  • Veteran Gunsmith (Trophy/Achievement): Equip every gun with their customizable parts in the story (15,000 CP)
    • You can find upgrades in the earth or buy others from the Duke. We’ve detailed all weapon customisation here.
  • Fiddling Thief (Trophy/Achievement): Unlock a simple lock with a lockpick
    • In that location are many, many opportunities to do this in the game, but the easiest is just off the Kitchen in Castle Dimitrescu. One particular hallway has both a lockpick and a locked dresser.
  • Cat Burglar: Unlock fifteen simple locks with lockpicks (xv,000 CP)
    • This is a cumulative challenge and can exist earned across multiple playthroughs.

  • Geologist: Shoot down xv different valuable minerals
    • There are many opportunities to practice this, and a swell eye will hateful you’ll finish this in ane playthrough — look at roofs and on pillars for shining gleams, then shoot the shiny object to cause the mineral to fall to the basis. Near the end of the game, continue an center out for a crystal room that has 6 minerals itself (see the image above).
  • Carper (Trophy/Achievement): Destroy a Caprine animal of Warding
    • The first Caprine animal of Warding is found in the centre of the hamlet, institute inside an ornate display which highlights the goats themselves. Shoot that one and this is earned! See ‘Heretic’ for more and this full guide here.
  • Heretic (Trophy/Achievement): Destroy all the Goats of Warding (xx total) (cumulative) (16,000 CP)
    • There are 20 Goats of Warding, and you can destroy them over multiple playthroughs. Once shot, the goat will not announced in subsequent playthroughs. Our guide details all locations here.
  • Mapmatician (Trophy/Achievement): Complete the village map
    • Provided you’ve explored every nook and cranny with Ethan, this volition pop when you take control of Chris Redfield and look out over the village. You don’t have to have fully searched all rooms (blueish on the map, every bit opposed to red when something’s missing), but y’all’ll need to have activated all wells with the Well Wheel, used every key in every required door, used the Crank in every location and set foot in each spot.
  • Bookworm (Bays/Achievement): Read every single file in the story (14,000 CP)
    • Nosotros’ve got a guide that will assist you detect all 47 files right here.
  • Repairer (Trophy/Achievement): Combine a treasure into its complete course
    • There are many treasures to detect (and combine) and we’ve got a guide that lists them all here.
  • Treasure hunter: Consummate all combinable treasures
    • There are many treasures to detect (and combine) and we’ve got a guide that lists them all here.
  • Get the Brawl Rolling: Solve a Labyrinth
    • Your first opportunity for this is inside Castle Dimitrescu. The Blossom Swords Ball is found within 2F Opera Hall and needs to be placed within the puzzle beside the Knuckles on 1F. Consummate the rolling puzzle and this is yours (and with a keen treasure as a prize!). There’southward 1 per Lord (or big dominate).
  • Hooligan (Trophy/Achievement): Break every brittle window in Castle Dimitrescu in a single playthrough (8,000 CP)
    • There are nineteen windows in total to break. Bank check out our full guide here for locations. This has to be done in one playthrough, non cumulative ones.
  • When You Gotta Go… (Trophy/Achievement): Open the door to every outhouse in the village in a single playthrough (3,000 CP)
    • In that location are 10 outhouses in total to open, scattered across the village. Check out our full guide here for locations. This has to be done in one playthrough, non cumulative ones.
  • Quit Hanging Effectually (Accomplishment/Trophy): Shoot downwards a Soldat hanging from the production line in the Factory (3,500 CP)
    • We did this in Heisenberg’s Manufacturing plant, on the climb from B4 into B3. Earlier you lot enter the pipe alongside the cliff face, turn to the conveyor belts, aim at a hook and burn away.
  • Lucky Number 7: Take 777, 7,777, or 77,777 Lei in your possession in the story (fourteen,000 CP)
    • Math’south required for this 1. Yuck.
  • Anniversary Present: Have 52,911 Lei in your possession in the story (12,000 CP)
    • Math’s required for this one. Yuck.
  • Countdown: Take 54,321 Lei in your possession in the story (12,000 CP)
    • Math’s required for this i. Yuck.
  • Go far Rain!: Get a total of 8,100,000 Lei in the story (35,000 CP)
    • No math required hither, thankfully — this is cumulative and the game will keep track of all the Lei yous’ve earned. Feel gratuitous to spend up as you lot don’t demand it saved!
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Gainsay-related Challenges

  • Hunter (Trophy/Achievement): Hunt an animal during the story
    • Yous tin can become this past shooting crows (and you need to shoot five flying ones — see ‘Squawk Shot’ below), but yous tin besides do this later in the story when tasked to track downward nutrient ingredients.
  • Poacher: Chase forty animals during the story (13,000 CP)
    • This is cumulative and you’ll likely get this by your 2d playthrough if going for the Duke’due south recipes.
  • Squawk Shot (Trophy/Achievement): Shoot downwards five flying crows in the story (vii,000 CP)
    • If you lot’re struggling with this, you can Restart a sequence when you know there will be flight crows nigh. We did this opening the door to go to Benevietro’due south lair and kept shooting crows in the small graveyard. This is a cumulative claiming and tin exist earned across multiple playthroughs.
  • Trick Shot (Trophy/Achievement): Defeat an enemy from long range with the sniper burglarize in the story (3,000 CP)
    • Nosotros did this in Castle Dimitrescu. Later on you lot’ve moved through the Atelier to the rooftops and get the F2 sniper burglarize, stop and equip it before really going outside. Get ready to then shoot flying Samcas that will announced before you.
  • Medium Rare (Trophy/Achievement): Set burn down to a Moroaica in the story
    • This is mandatory if going after the treasure found within The Riverbank Treasure House (B1 between Castle Dimitrescu/Vineyard). Shoot a hanging lantern towards the Moroaica then lead it to the final, unlit lantern in the area.
  • Push Comes to Shove (Trophy/Achievement):  Push button abroad an enemy later on guarding in the story
    • The guard button (L1 on PlayStation, LB on Xbox) will save you from taking damage — and yous’ll quickly discover a prompt telling you to hit that same button once again after existence attacked to push button the enemy backward. Easy!
  • Strategist (Bays/Achievement): Defeat at least three enemies with one attack in the story
    • We did this in the Stronghold with a pipe bomb, merely you could as well use a mine or line up a powerful sniper rifle or magnum shot.
  • Fast Reflexes (Trophy/Achievement): Knock a flaming arrow out of the heaven with a shut gainsay weapon in the story
    • We accidentally did this in the lead upward to the Stronghold — at that place are several lycans with crossbows, so y’all’ll have ample opportunity to equip your knife and swing away.
  • Leader of the Pack (Trophy/Achievement): Take down the Varcolac Alfa in the story
    • After besting Moreau (or later the Stronghold if you forget), head back towards Luiza’s House (1F The Hamlet) and y’all’ll find this tough baddie within the Fallow Plot.

  • Timber (Trophy/Achievement): Defeat Urias during the first lycan attack when you enter the village (20,000 CP)
    • We did this in our 2d playthrough with powered-upwards weaponry (you could also apply infinite ammo as well). You lot can cull to run around or find a great chokepoint to defeat lycans — the business firm with the staircase you put a foot through just before works wonders as the lycans can only go upwardly the stairs and not come through windows. Once enough are defeated, Urias will come up out and you’ll need to pump enough atomic number 82 into him to beat him as well. Come across ‘Unstoppable’ for more.
  • Unstoppable: Defeat 30 lycans during the first lycan attack when y’all enter the village (20,000 CP)
    • We did this in our second playthrough with powered-up weaponry (you could also apply infinite ammo every bit well). Yous can choose to run around or observe a great chokepoint to defeat lycans — the house with the staircase you put a pes through just before works wonders equally the lycans tin merely go upwardly the stairs and not come through windows.
  • Entrapment: Defeat 20 enemies with other enemies’ attacks in the story (4,000 CP)
    • This is cumulative, thankfully — and we’re still looking for a expert place to do this. Lookout this space.
  • Butter Fingers: Make a Moroaica drib her weapon in the story
    • The Moroaica are the robbed baddies you’ll see in the darkened dungeon flake (and elsewhere!). Shoot the scythe or sword from one’s mitt for this one.
  • Down to World: Defeat a Samca with a landmine in the story (v,000 CP)
    • The Samca are the flying creatures. They don’t accept to trigger the mines themselves, significant yous tin prepare one down on the ground, gather the Samca around it and then but shoot the mine yourself to watch the fireworks display.
  • Strip Miner: Remove all the armor from a Soldat Panzer in the story
    • These enemies are institute in Heisenberg’due south Manufactory and have caput, arm and chest armor — use a powerful weapon.
  • Caput Trauma: Defeat 150 enemies with headshots (including melee weapons) in the story (four,000 CP)
    • If you lot’re playingResident Evil, you should know that headshots are very important. This is a cumulative challenge and can be earned across multiple playthroughs.
  • Slayer: Defeat 300 enemies in the story (cumulative)
    • Y’all should become this before your first full playthrough. This is a cumulative claiming and can be earned beyond multiple playthroughs.
  • Butcher: Defeat 600 enemies in the story (cumulative) (12,000 CP)
    • You should get this during your second playthrough, if not your tertiary. This is a cumulative challenge and tin be earned beyond multiple playthroughs.
  • Executioner: Defeat 1500 enemies in the story (cumulative) (fifty,000 CP)
    • Go on at it! This is cumulative challenge and can be earned across multiple playthroughs.
  • Pew Pew: Defeat 200 enemies with handguns in the story (11,000 CP)
    • This is cumulative claiming and tin can exist earned beyond multiple playthroughs.
  • Boom Stick Wielder: Defeat 100 enemies with shotguns in the story (12,000 CP)
    • This is cumulative claiming and tin can exist earned across multiple playthroughs.
  • Sharp Shooter: Defeat 80 enemies with a sniper rifle in the story (12,000 CP)
    • This is cumulative challenge and can be earned across multiple playthroughs.
  • Fire in the Pigsty: Defeat fifty enemies with the grenade launcher in the story (14,000 CP)
    • This is cumulative claiming and can be earned across multiple playthroughs.
  • thirty Big Holes: Defeat 30 enemies with magnums in the story (28,000 CP)
    • This is cumulative challenge and can be earned across multiple playthroughs.
  • Dakka Dakka: Defeat 180 enemies with assail rifles in the story (27,000 CP)
    • This is cumulative challenge and can be earned across multiple playthroughs.
  • Pineapple Ace: Defeat 50 enemies with grenades and piping bombs in the story (13,000 CP)
    • This is cumulative challenge and tin can exist earned across multiple playthroughs.
  • Mind Your Pace: Defeat 50 enemies with mines in the story (14,000 CP)
    • This is cumulative challenge and can be earned beyond multiple playthroughs.
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Story-based Challenges

The post-obit Challenges will be earned automatically when playing the game.

  • Not Lycan This… (Bays/Achievement): Survive the Lycan attack
    • Story-based, then but play!
  • Four Lords (Trophy/Achievement): Escape the Mine
    • Story-based, so just play!
  • That Sucked! (Trophy/Accomplishment): Defeat the mutated Dimitrescu
    • Story-based, so just play!
  • Got No Strings (Bays/Achievement): Defeat Donna and Angie
    • Story-based, so just play!
  • Fish Out of Water (Trophy/Achievement): Defeat the mutated Moreau
    • Story-based, so just play!
  • Upward Urs! (Trophy/Accomplishment): Defeat Urias in the stronghold
    • Story-based, so just play!
  • Temporary Measures (Trophy/Achievement): Identify the Giant’s Beaker in the anniversary site
    • Story-based, and so simply play!
  • Iron Behemothic Downward (Bays/Achievement): Defeat the mutated Heisenberg
    • Story-based, and so simply play!
  • The Root of the Thing (Trophy/Achievement): Find the Megamycete in the cloak-and-dagger ruins
    • Story-based, so just play!

Resident Evil Hamlet Challenges – The Mercenaries

  • Combo Rex: Get a combo of at least thirty during The Mercenaries (10,000 CP)
  • Hero of the Village: Consummate The Hamlet stage in The Mercenaries once (v,000 CP)
  • Storming the Castle: Complete The Castle stage in The Mercenaries in one case (eight,000 CP)
  • Mass-Reduced: Complete The Manufactory stage in The Mercenaries in one case (ten,000 CP)
  • Night Fighter: Complete The Mad Village phase in The Mercenaries in one case (20,000 CP)
  • Gun Slinger: Accomplish at to the lowest degree an A Rank on all stages in The Mercenaries (l,000 CP)
  • Legendary Cowboy: Reach at least an South Rank on all the stages in The Mercenaries (70,000 CP)
  • Overkill!: Do over x,000 impairment with a single attack while playing The Mercenaries (20,000 CP)
  • Ability User: Use x abilities in The Mercenaries (v,000 CP)
  • Ability Good: Use 22 abilities in The Mercenaries (30,000 CP)
  • Doll Collector: View all character and weapon models (one,000 CP)
  • Art Collector: View all concept art (1,000 CP)
  • Shopping addict: Obtain 200 items from the Extra Content Shop (3,000 CP)
  • Villager: Consummate 30 challenges
  • Overachiever: Complete lxx challenges (12,000 CP)

Resident Evil Villageheads to Windows PC, Xbox One, Xbox Series Due south, Xbox Series 10, PS4 and PS5 on 7 May. You can wait at all of our various guides below.

Resident Evil Village Guides

  • Challenges Guide (including Achievements and Trophies)
  • Files Guide (Bookworm Achievement or Trophy)
  • Goats of Warding Guide (Cynic and Heretic Achievements and Trophies)
  • Weapons Guide (including weapon and parts locations aslope weapons, parts and upgrades pricing)
  • Combinable Treasures Guide (Repairer Achievement, Trophy, Claiming and Treasure Hunter Challenge)
  • Hooligan Guide (all Castle Dimitrescu brittle windows)
  • When You Gotta Go… Guide (all Village outhouses)

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