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League of Legends Jhin Wiki

Abilities

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Whisper



Passive

Ability

Passive

Affects

Self

Jhin’southward hand cannon, Whisper, is a precise instrument designed to deal superior impairment. It fires at a stock-still rate and carries only four shots. Jhin imbues the final bullet with nighttime magics to critically strike and deal bonus execute damage. Whenever Whisper crits, information technology inspires Jhin with a outburst of Movement Speed.

Dancing Grenade



Q

Power

Unit of measurement

Affects

Enemies

Jhin launches a magical cartridge at an enemy. It tin striking up to four targets and gains impairment each fourth dimension it kills.

Mortiferous Flourish



W

Power

Direction

Affects

Enemies

Jhin brandishes his cane, firing a single shot with incredible range. It pierces through minions and monsters, just stops on the beginning champion hit. If the target was recently struck by Jhin’due south allies, lotus traps, or damaged by Jhin, they are rooted.

Captive Audience



E

Ability

Ground

Affects

Enemies

Jhin places an invisible lotus trap that blooms when walked over. It slows nearby enemies before dealing impairment with an explosion of serrated petals.

Beauty in Death – When Jhin kills an enemy champion, a lotus trap volition bloom well-nigh their corpse.

30 / 35 / 40 / 45 / 50 + 1 Charge

Mantle Call



R

Ability

Direction

Affects

Enemies

Jhin channels, transforming Whisper into a shoulder-mounted mega-cannon. Information technology is able to burn down 4 super shots at extreme range that pierce through minions and monsters, but stop on the outset champion impacted. Whisper cripples enemies hitting, which slows them and deals execute damage. The 4th shot is perfectly crafted, epically powerful, and guaranteed to critically strike.

Lore

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Jhin is a meticulous criminal psychopath who believes murder is art. In one case an Ionian prisoner, but freed by shadowy elements inside Ionia’due south ruling council, the series killer at present works as their cabal’due south assassin. Using his gun as his paintbrush, Jhin creates works of artistic brutality, horrifying victims and onlookers. He gains a cruel pleasure from putting on his gruesome theater, making him the ideal choice to transport the nearly powerful of letters: terror.

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Ane tin can travel to nearly any village across Ionia and hear the tale of the Capture of the Gilt Demon. Depicted in a variety of plays and epic poems, the cruel spirit’s banishment is withal celebrated to this day.

Only at the heart of every myth in that location lies a kernel of truth, and the truth of the Gold Demon is one far different than the fiction.

For years, Ionia’s southern mountains were plagued by the infamous creature. Throughout the province of Zhyun, and even as far as Shon-Xan and Galrin, a monster slaughtered scores of travelers and sometimes whole farmsteads, leaving backside twisted displays of corpses. Armed militias searched the forests, towns hired demon hunters, Wuju masters patrolled the roads—simply nothing slowed the beast’south grisly piece of work.

In desperation, the Council of Zhyun sent an envoy to beg Swell Principal Kusho of the Kinkou Order for aid. Charged with maintaining the remainder between the spirit and cloth realms, Kusho was practiced in the banishment of demons. Leaving in secret lest the cunning creature be alerted to their intent, Kusho, his teenage son, Shen, and young amateur, Zed, traveled to the province. They tended to countless families shattered by the killings, dissected the horrific crime scenes, and looked for connections between the murders. Shortly, Kusho realized they were far from the first to hunt this killer, and his conviction grew that this was the piece of work of something beyond the demonic.

For the side by side 4 years, the Golden Demon remained across their reach, and the long investigation left the iii men changed. The famous red mane of Kusho turned white; Shen, known for his wit and humor, became somber; and Zed, the brightest star of Kusho’south temple, began to struggle with his studies. It was almost every bit though the demon knew they were seeking it, and delighted in the torment sown past their failure.

Upon finally finding a pattern to the killings, the Great Chief is quoted every bit saying: “Skilful and evil are not truths. They are born from men, and each sees the shades differently.” Kusho sought to mitt off the investigation, assertive at present that they sought not a demon, but a wicked human or vastaya, taking them beyond the Kinkou’s mandate. Shen and Zed, unwilling to plough back after all they had sacrificed to bring the killer within attain, convinced him to keep the hunt.

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On the eve of the Spirit Blossom Festival in Jyom Pass, Kusho disguised himself every bit a renowned calligrapher to blend in with the other guest artists. Then he waited. Shen and Zed laid a advisedly prepared trap, and at long last, they found themselves face to face with their hated quarry. Kusho was proven right—the famed “Gilt Demon” was a mere stagehand in Zhyun’s traveling theaters and opera houses, working nether the proper noun Khada Jhin.

Afterward they caught Jhin, young Zed made to kill the cowering man, but Kusho held him dorsum. He reminded his students that they had already cleaved their remit, and that killing Jhin would only worsen matters. Kusho worried that knowledge of Jhin’south humanity would undermine the harmony and trust that divers Ionian civilisation, or could even encourage others to commit similar crimes. Despite Jhin’due south actions, the legendary master decided the killer should be taken alive and locked away inside the monastery prison at Tuula.

Shen disagreed, only submitted to the emotionless logic of his father’s judgment. Zed, disturbed and haunted past the horrors he had witnessed, was unable to empathize or accept this mercy, and information technology is said a resentment began to bloom in his eye.

Imprisoned in Tuula, Jhin kept his secrets, revealing little of himself as many years went by. The monks guarding him noted he was a brilliant student who excelled in many subjects, including smithing, poetry, and trip the light fantastic. Regardless, they could discover nothing to cure him of his morbid fascinations. Meanwhile, outside the monastery’s walls, Ionia brutal into turmoil as the Noxian empire invaded, and war awoke the tranquil nation’s appetite for bloodshed.

Jhin was freed from Tuula sometime after the state of war with Noxus, possibly put to use past one of the many radical elements vying for ability of the First Lands almost the conflict’s finish. He now has access to the Kashuri armories’ new weapons, though how he came to possess such implements of destruction, and what connectedness he has to Kashuri, is still a mystery.

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Whoever his shadowy patrons might be, they take endowed Jhin with virtually unlimited funds, and seem unconcerned by the growing calibration of his “performances”. Recently, he attacked members of Zed’s Yanlei order, and mass murders and assassinations bearing his signature “flair” accept occurred not only across Ionia’south many regions, merely also in distant Piltover and Zaun.

It seems that all of Runeterra might exist simply a canvas for the atrocity that is Khada Jhin’s art, and only he knows where the next brushstroke will fall.

Notable Players

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References

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Source: https://liquipedia.net/leagueoflegends/Jhin