Mythic Castle Nathria Dps Rankings

February 18 update:
This is our beginning predictive tier list for the new
Sepulcher of the First Ones
raid in
Patch ix.2. Information technology is incredibly of import to emphasize that this list has the about potential to be inaccurate out of any previous tier list, every bit we have non actually seen the final iii raid encounters yet.
Additionally, this tier listing will be based on class balance with two Legendary items and 4 pieces of tier equipped, equally that is the setup about guilds will be attempting the later Mythic bosses with even though information technology might have several weeks to acquire.


This RAIDING tier list is CONSTANTLY EVOLVING — Information technology CHANGES and IS UPDATED equally oftentimes as necessary to account for tuning and residuum changes.

Hello! I am Impakt, the raid leader of the North American society “BDGG”, or
Big Dumb Golden Guardians. We finished
Sanctum of Domination
every bit the second-best society in Northward America, and at Earth 4th. Nosotros are prepping hard for the new raid tiers in Shadowlands, and this list reflects how we are currently feeling about the various classes and specializations for progressing the new raid tier in
Patch 9.2,
Sepulcher of the Offset Ones. In addition to our own experience, this listing was created and will go along to exist update in consultation with raiders of other pinnacle guilds.

This tier list is entirely based on DPS viability for the raid in
Patch 9.ii
Sepulcher of the First Ones. To sympathize exactly why these rankings are the way they are, y’all kickoff demand to understand what will be valued inside the raid. While in that location are several competing harm profiles that will be extremely useful in Sepulcher, unmarried-target damage with an emphasis on flare-up is the primary damage profile we will be valuing.

Patch 9.2, class residue is going to be incredibly dependent on the state of your characters.
For this tier list, nosotros will assume that y’all take 2 legendary items and iv pieces of your tier set equipped.
Even though it volition have at to the lowest degree two weeks to unlock the pieces, the vast majority of guilds will exist progressing the about hard raid encounters with this setup.

  • Unmarried-target damage is by far the most of import damage profile for the new raid. There are some fights where cleave volition exist important, only overall you volition care the nearly about single-target harm classes.
  • Burst damage is also going to be quite of import. There are several encounters, most notably
    Anduin Wrynn, where having admission to exceptional burst damage will either reduce the overall difficulty of the encounter or help you beat important damage checks.
  • So far, Blizzard has kept true to their discussion nigh melee viability in raids. There are no major restrictions on melee so far in the raid, and with current grade balance melee might even be more valuable than ranged overall.

It is incredibly important to emphasize that just because a DPS specialization is low in the tier listing, it does non mean that you should ignore information technology completely.
For the vast bulk of cases, you should choose to bring the amend actor, not the better specialization. That does non mean you never demand to think about your raid composition, merely that well-nigh of the time player skill volition be more than important than the difference between classes, assuming you already have the required raid buffs. All being lower tier means is that, all else being equal, those specs will be less desirable for the raid based on current tuning.

Additionally, this is a predictive tier list for the new raid. As we have non actually seen the terminal 3 bosses all the same, there is a higher than normal chance that something in the listing is inaccurate. This list will be updated equally soon equally changes need to be made, particularly once we get to meet the rest of the encounters.


Shadowlands DPS Tier List for Sepulcher of the First Ones

Below is a quick summary of the full rankings that nosotros accept detailed on this folio.
While this gives a skilful outline of the standings of specializations in comparison to one another, we recommend reading the total rankings to understand why certain specializations are ranked equally they are.

Overall, DPS rest has gotten better in Shadowlands. In this updated tier listing for Patch 9.2, the difference in rankings is closer than at whatever point previously. While we are still retaining the S, A, and B-tiers, the difference between each tier is lower than before.


Healer and Tank Form Rankings

If you are interested in our other rankings for
Sepulcher of the First Ones
Shadowlands, please click the links beneath.


Total DPS Class and Specialization Rankings

Fury Warriors
are the lone S-tier specialization going into
Patch 9.2, and for good reason. Even though they are a melee spec, Fury is 1 of if not the single strongest single-target damage dealer in the game at the moment, while also bringing some of the best back up and utility to any raid group. Their
Covenant ability offers a strong external buff to anyone else hit, their

Rallying Cry

is the strongest raid defensive spell in the game that does not come from a healer, and they are notwithstanding one of the most durable DPS in game. If that was not plenty, they accept possibly the strongest sustained execute harm out of any class and they tin instantly transition to AoE and carve with no setup. In a raid where melee is merely as viable as ranged, Fury is going to exist one of the all-time additions y’all can make to your raid group for
Sepulcher of the Starting time Ones
with very lilliputian downside.

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Fire Mage
offers an excellent 1-minute flare-up window for incredible burst on both AoE and single-target, with the versatility to be strong on any raid run into. Burn’s strengths include that they are fully mobile, they have potent execute damage, and they still accept the best defensive toolkit in the game. Fire is an incredible progression spec, and when its impairment is even remotely competitive it becomes a very attractive choice. For
Patch ix.2, Mages in full general look very promising, with Fire the become-to choice for near encounters in the
Sepulcher of the First Ones
outside of specific situations such as 2-target cleave.

overall are actually almost a Southward-tier form, even if none of the specs warrant a S-tier rating on their own. All 3 Mage specs are more than viable in
Patch ix.ii, with each potential build bringing their ain unique strengths to different encounters. If you are a Mage capable of playing all the specs at a progression level, then you are in a very strong place for the new raid.

Demonology Warlock
is an incredible progression spec that offers exactly what yous want when facing the hardest encounters the game has to offering. Demonology does top-tier single-target damage with a strong one-infinitesimal burst window, while also having possibly the virtually room for improvement out of any DPS specialization in the game. Demonology is the only DPS specialization that actually gains damage from having a larger wellness pool, thanks to the talent

Demonic Consumption Icon
Demonic Consumption
. This leaves room for some interesting possibilities, where you could give Demonology some very large damage increases to their flare-up windows if yous were willing to coordinate support from other classes and use cooldowns such as

Rallying Cry

for their benefit. Even without looking at their damage, however, Demonology is the single about durable DPS course in the game, with a combination of ane of the best defensive toolkits and a twenty% DR passive that brand them supremely durable, specially as a ranged DPS.

After some significant buffs last patch,
Subtlety Rogue
is the dominant unmarried-target Rogue specialization. In that location really is not much to say about Rogues; both Assassination and Subtlety actually fill about identical roles in raids as possibly the single highest DPS melee specialization, potentially in the top 3 specializations for pure single-target impairment. Subtlety also has the added benefit of bringing exceptional funnel damage and passive cleave thanks to their
tier bonus. Rogues also have exceptional mobility,

Cloak of Shadows Icon
Cloak of Shadows

for an amnesty, and

Feint Icon

for survivability, simply that is all window-dressing compared to their raw damage output. Especially with the daggers from
Sylvanas, Subtlety is poised to be a melee powerhouse up there with Fury Warriors going into
Patch ix.ii
and the
Sepulcher of the First Ones.

Enhancement Shaman
has i of the more than complete toolkits and has probably seen the virtually positive feedback for the longest period of fourth dimension compared to other DPS specializations. Enhancement has potentially some of the highest sustained single-target damage, competitive cleave, decent utility, and one of the most important buffs for certain melee with

Windfury Totem Icon
Windfury Totem
. It is just absolutely insane at the moment when paired with the right group, and brings the value of an Enhancement up substantially in Mythic encounters.

Balance Druid
may non have the highest single-target output, they instead accept the most well-rounded, all-inclusive damage toolkit in the game.

Starfall Icon

specifically is a truly unique ability, enabling them to constantly cleave spread groups of enemies in a way that no other class tin match. While this is not of import on most fights, when you do run across it, Boomkins are irreplaceable. Combine this unique damage profile with some of the most powerful burst cooldowns in the game through their
Covenant ability, and Boomkins are perfect for getting you through select parts of the hardest encounters. Boomkins especially are a class that benefits massively from a second Legendary, and with access to utility spells such equally

Innervate Icon


Stampeding Roar Icon
Stampeding Roar
, they can easily fit into any raid comp.

Frost Mage
has decent sustained single-target damage, but it primarily excels at two things: funnel damage and 2-3 target stacked cleave. Overall they are still quite strong in the
Sepulcher of the First Ones
raid, merely on specific fights such as
Lords of Dread
they will really get to testify off. Frost Mages also deserve special mention due to their

Cold Snap Icon
Common cold Snap
, which gives them ii

Ice Block Icon
Ice Block

uses in a short window whenever called for. This is not always important, but tin can be incredibly useful on specific encounters.

overall are actually almost a S-tier class, even if none of the specs warrant a S-tier rating on their own. All 3 Mage specs are more than viable in
Patch 9.2, with each potential build bringing their own unique strengths to unlike encounters. If you are a Mage capable of playing all the specs at a progression level, so you are in a very strong identify for the new raid.

Shadow Priests
are in one case again looking promising due to their infrequent single-target damage output. Historically, Shadow has always been a spec that either excels or bottoms out, just
Patch nine.2
is looking quite promising. They also bring some decent multi-dotting potential and solid burst, but their potent single-target is what will make them worthwhile in the new
Sepulcher of the Offset Ones
raid. Shadow however lacks the utility and defensive capabilities that most other classes offer, simply with enough damage this is surmountable.

Arms Warriors
scale exceptionally well with gear and, particularly with

Windfury Totem Icon
Windfury Totem

in their group, are putting upward some extreme numbers on all bosses. Artillery has exceptional 2-target cleave due to

Sweeping Strikes Icon
Sweeping Strikes

and solid execute potential, but even on pure single-target Arms is quite potent. They have excellent mobility, strong damage, and accept access to one of the best raid defensive cooldowns in the game.

Rallying Weep

is a must-have raid cooldown on several encounters, to the point where well-nigh Mythic raid groups will want at least two for the later bosses. If Fury was not as good as information technology is, Artillery would be a staple in most raids.

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Every unmarried raid will e’er desire at least i
Demon Hunter
for the unique v% magic damage vitrify that they bring, which alone is reason enough to justify their spot here. Demon Hunter’due south biggest strength comes in the class of strong 2-5 target cleave and burst AoE from. Demon Hunters also have excellent burst thanks to

Metamorphosis Icon
, which is a powerful 4-minute cooldown. Their single-target is a bit lower than it was relative to
Patch 9.ane, merely they are still a required choice in every raid grouping unless you plan on using a Vengeance DH.


Assassination Rogue

There really is non much to say virtually
Rogues; both Assassination and Subtlety really fill most identical roles in raids as some of the highest single-target DPS melee specializations, potentially in the top specializations for pure single-target damage overall. Rogues too have infrequent mobility,

Cloak of Shadows Icon
Cloak of Shadows

for an immunity, and

Feint Icon

for survivability, merely that is all window-dressing compared to their raw damage output. Particularly with the daggers from
Sylvanas, Rogues are one of the single-target powerhouses in the
Sepulcher of the Start Ones
raid. For Assassination specifically however, Subtlety is looking to exist strictly ameliorate at the moment. Without further tuning, while Assassination is good enough to remain A-tier, Subtlety volition be the more pop spec.

Arcane Mage
brings all of the bells and whistles that Mages enjoy, with incredibly strong motion, survivability, and utility basically everywhere you would want it. Arcane has a specific niche in raid correct now, which is the burst that they bring from their Legendary selection along with

Arcane Power Icon
Arcane Ability
. The sustained impairment is unfortunately weaker than Fire and Frost right now, nonetheless, and while they exercise have some exceptional utilize cases, overall Arcane is the weakest Mage spec for the new
Sepulcher of the First Ones

Mages overall are really nigh an S-tier form, even if none of the specs warrant a S-tier rating on their own. All iii Mage specs are more than viable in
Patch ix.ii, with each potential build bringing their own unique strengths to different encounters. If you are a Mage capable of playing all the specs at a progression level, then you lot are in a very strong place for the new raid.

Survival Hunter
does solid single-target damage, thanks to the power of their new
tier ready, they besides bring some of the strongest AoE/carve in the game. While this will not be useful on virtually encounters, on the few fights that crave AoE Survival will be a powerhouse. Yet, Hunters are still i of the least durable classes, which is going to exist a major issue for multiple encounters in the
Sepulcher of the First Ones
raid. Hunters in full general are looking to be quite weak going into
Patch 9.ii, but Survival actually might accept the most to offer, particularly on fights where yous can make full utilize of their strengths.

While non as strong as the A-tier specializations, these specs are still feasible, and volition not be uncommon in raid groups. Some of these might exist rarer to run into, merely more than so because the other specs of that class are just so much stronger.


Animate being Mastery Hunter

Animal Mastery Hunter
brings decent single-target impairment, but is still one of the least durable DPS classes which can exist a problem during progression. Creature Mastery’s real strength comes from motion, every bit the spec is the single best ranged spec in the game at dealing with movement. The spec also offers some decent sustained carve damage from

Beast Cleave Icon
Beast Cleave
, but if you choose to go
Night Fae

Wild Spirits Icon
Wild Spirits
, then Hunters of a sudden have some of the all-time AoE burst in the game thanks to the Legendary combination. If y’all tin deal with the poor survivability, Hunters are an solid choice for the
Sepulcher of the Beginning Ones
raid and even can bear some of the specific phases of the harder encounters.


Unholy Death Knight


Unholy Death Knight

offers incredible loftier-target AoE-outburst, unfortunately stacked AoE is simply non institute in the
Sepulcher of the First Ones
raid as much as in Mythic+ dungeons. However, Unholy has some other excellent strengths that yet make them a solid pick-up for any raid group, with the biggest strength being burst DPS.

Army of the Dead Icon
Army of the Dead

is nevertheless an insane burst cooldown that puts Unholy in the pinnacle tier of unmarried-target burst classes, especially during

Bloodlust Icon
. DoTs, pets, ranged attacks, and extremely powerful defensives also make them one of the melee that is about resistant to downtime abroad from the boss. Unholy brings decent sustained unmarried-target damage and potent execute harm, making them a solid pick in raids overall. Expiry Knights also provide unique utility from

Death Grip Icon
Death Grip


Anti-Magic Zone Icon
Anti-Magic Zone

Elemental Shaman‘s master force is that information technology brings solid single-target impairment in a build that still gives it exceptional cleave and AoE, allowing them to excel at fights where several unique damage profiles are found throughout the encounter. Elemental Shamans purely from a DPS perspective would actually be ranked higher, but are a bit defective in their raid utility and immovability compared to other classes like
Warlocks. The 1 major advantage that Elemental has over other classes is movement – Elemental Shamans are hands in the top 3 of ranged specializations who can bargain with forced movement nearly efficiently.

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Feral Druid
brings decent single-target damage at the moment, but this is the simply area in which information technology is competitive in a raid setting. Ferals have strong defensive cooldowns, but they are lacking when it comes to utility compared to most other melees. They do not bring a required raid buff, they do not bring any raid cooldowns, and they do not bring an immunity. The simply utility that Ferals offer is

Stampeding Roar Icon
Stampeding Roar
, which other Druids also bring. If Ferals were non competitive in single-target, they would exist in a dire spot, but luckily they are competitive enough that a good feral is still going to be quite competitive in the
Sepulcher of the First Ones. It is worth pointing out, however, that Feral suffers substantially in almost every other type of damage profile outside of single-target.

Frost Death Knight‘s main impairment strength comes from their AoE and cleave, specifically from

Breath of Sindragosa Icon
Breath of Sindragosa
. Their damage itself is competitive, but primarily for carve and AoE. When it comes to pure unmarried-target harm, Frost is unfortunately a bit lacking. Their damage profile is only non as well-suited in a raid where AoE is deficient. Equally a Death Knight, however, they do withal bring

Death Grip Icon
Death Grip


Anti-Magic Zone Icon
Anti-Magic Zone
, which can be pivotal on certain encounters in the
Sepulcher of the Offset Ones.

Outlaw Rogue
is currently a bit behind the single-target damage output that both Subtlety and Assassination bring. Outlaw’s harm pattern has not changed since BfA, meaning that while it lacks unmarried-target damage, it is still incredibly strong for carve thanks to

Blade Flurry Icon
Bract Flurry
. Unfortunately, Blade Flurry does not brand them strong for single-target damage, which is the most important affair in
Patch 9.2. Outlaw Rogue is pretty decent on its own, just with Assassination and Subtlety so strong at the moment, Outlaw is unlikely to run across nearly equally much playtime in the new
Sepulcher of the Showtime Ones

Windwalker Monks
bring a required raid buff, just like
Demon Hunters
Warriors, which makes them ever worth at least looking at. Nonetheless, in
Patch 9.2, Windwalker is by far the weakest option for how to get a Monk into your raid. Monks however bring some of the best AoE and carve in the game, only unfortunately their single-target is on the opposite end of the scale. However, they nonetheless take splendid durability, some of the best mobility in the game, and some of the highest burst in the game for AoE. While they are certainly viable, if given a option most raids will opt to run either Mistweavers or a Brewmaster for the Monk debuff, especially when at that place are significantly better melee choices.


Retribution Paladin

Retribution Paladin
has one of the better outburst setups in the game thanks to the combination of

Execution Sentence Icon
Execution Judgement

Final Reckoning Icon
Final Reckoning
, and

Final Verdict Icon
Final Verdict

both for single-target and AoE. Unfortunately, primarily thanks to a weak
tier set, Retribution’s sustained unmarried-target damage is not nearly every bit potent as it has been. Information technology is also worth noting that as a Paladin, they have access to

Blessing of Protection Icon
Approval of Protection
, which is incredibly useful on some fights, plenty and then that you could program some strategies around immunities and BoPs. Immunities specifically are going to be invaluable in
Sepulcher of the First Ones, making Retribution an excellent pick.


Marksmanship Hunter

Marksmanship Hunter
started off Shadowlands every bit the dominant DPS in
Castle Nathria, they have dropped off significantly since then. Marksmanship nonetheless excels at three-5 target cleave and offers decent AoE flare-up with cooldowns, but unfortunately neither of these is specially useful inside in raids at the moment. Marksmanship’s sustained single-target is unfortunately just too low at the moment, and at that place are better options on most encounters in
Sepulcher of the First Ones.


Destruction Warlock

Devastation Warlock
has some niche use cases on certain encounters, overall information technology is in a pretty poor country. It just does not practise as much damage as other specs, especially on unmarried-target. The blazon of sustained AoE that it excels at does not really exist in the
Sepulcher of the First Ones
raid outside of a few very specific instances. While information technology can be quite potent in those instances, overall it is currently in a poor state for the majority of encounters. Hopefully this will change with further tuning, but Devastation is unlikely to be a progression-level spec in the new raid.


Affliction Warlock

Affliction Warlock
has some niche apply cases on sure encounters, overall it is in a pretty poor state. It just does non exercise as much harm as other specs, peculiarly on unmarried-target. The type of sustained multi-dotting that it excels at does not really exist in the
Sepulcher of the First Ones
raid, which makes it a strictly worse pick when compared to Demonology on virtually encounters. Hopefully this volition change with farther tuning, but Affliction is unlikely to be a progression-level spec in the new raid.

  • eighteen Feb. 2022:
    Updated for patch 9.ii.
  • 06 November. 2021:
    Updated for patch 9.1.5.
  • 04 Aug. 2021:
    Updated for first couple of Mythic weeks.
  • xiii Jul. 2021:
    Updated after Heroic week.
  • 24 Jun. 2021:
    Page added.

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