There Is No Game Wiki

You can still go outside, lookout Telly, read a book…

“Hello, User. This is the programme speaking! I’ve got some bad news. Actually… There is no game. I hope you lot’re not besides disappointed…”

There Is No Game: Wrong Dimension
is a sequel to the 2015 flash game,

At that place Is No Game
. It was released August vi, 2020.

While you lot could have reasonably chosen it a puzzle game, it would take a
little scrap harder
to pin down than that (But it isn’t, considering there is no game). It would take had elements of
subversive RPGs, puzzle games, point-and-click adventure games, and visual novels. A cadre part of the gameplay might have come from experiencing it immediate and seeing what the developers would accept pulled off next, then continue that in listen while reading the post-obit page;
merely knowing that these tropes would have been in the game could have served equally a form of spoiler. Just it’south probably fine, because
at that place is no game. Of course, it doesn’t really matter, because 1 thing is for sure—In that location Is No Game. You tin become and practise something else, or
maybe spend all of your free fourth dimension editing
TV Tropes.

Don’t get

to buy the game on Steam. There
an April 2021
Nintendo Switch
rerelease, though; let’south face up it, everything ends up on there eventually, even games that don’t be.

This non-game provides examples of the following tropes:

    In that location Are No Tropes

  • 555: At two split points, the user has to employ a telephone, and both the numbers the user needs to call first with 555.
  • AcCENT upon the Wrong SylLABle: Game, the French voice,
    and the Creator
    all say diverse words in English with the wrong pronunciation such as Game proverb “dumb” with the ordinarily silent b or “riggeded” or the French vocalization pronouncing “actually” with a thousand sound.
  • Adaptational Dumbass:
    Sherlock Holmes and John Watson
    make appearances later in the game. Watson is really portrayed quite accurately, merely Holmes seems to have had his intellect taken down a peg or twelve. He refuses to acknowledge whatever of the increasingly-obvious signs that their reality is a computer game. When he and Watson are

    dangling over a swirling majestic void afterward you and Game’southward shenanigans break the game in half,
    Holmes calmly states that “London must be on a mistake line or something,” even as Watson is screaming about how his beingness is false.
  • Affably Evil: Mr. Glitch is rather
    Laughably Evil
    at times. His bombastic, hammy personality arrive very piece of cake to forget how unsafe he actually is, and he’s rather suave when talking to
  • Affectionate Parody: Several of the games yous visit are affectionate parodies of other games or genres.

    • The offset game yous visit later releasing Mr. Glitch is a Sherlock Holmes point-and-click adventure game, in the tradition of
      LucasArts‘ all-time greats.
    • “Legend of the Cloak-and-dagger” is a clear transport-up of
      The Legend of Zelda.
  • A.I. Is a Crapshoot:

    Mr. Glitch escapes from the digital realm and begins wreaking havoc in the real world. Game and GiGi both
    this, however, to the extent that Game asks the Player to delete him to ensure Mr. Glitch never escapes again.
  • Allegedly Free Game: Deliberately invoked as role of a vicious tear-down of Gratis-2-Pay games. Later on Mr. Glitch meddles with things,
    “Legend of the Cloak-and-dagger” becomes
    “Fable of the Secret: Ultimate Clicker: VIP Edition: Deluxe four.two: Free”: a complimentary-to-play game that requires numerous in-app purchases to beat.

    Y’all have to find a way to circumvent it.
  • Anti-Frustration Features:

    • There’s a hint mechanic where the player can enquire for hints if they’re frustrated with a puzzle.
    • If the thespian loses the
      Game & Watch-similar game in the false credits sequence enough, the series of crates the role player has to jump over volition be replaced with a single chair.
      A missable achievement requires you trigger information technology.
  • Arc Words: “There Is No Game.” Doubles every bit a
    Title Drib.
  • Fine art Shift: Though nearly of the game (lamentable,
    “the not-game”) is rendered in pixel fine art,

    the Creator and everything related to him is filmed in alive-action.

    There are too several throughout the game, depending on which game earth you’re currently in; “Legend of the Secret”, for case, is rendered in the style of early RPGs, such as
    Terminal Fantasy
    The Legend of Zelda.
  • Attack of the Killer Whatever:
    The Developer gets attacked by a murderous vacuum cleaner when Mr. Glitch is running wild.
  • Berserk Button: Game does
    react well to anybody confusing his emphasis for a Russian one.
  • Big Bad: Mr. Glitch, a sentient glitch who tin can decadent programs at volition.
  • Blah, Blah, Apathetic: A fake End User License Understanding in affiliate 4 scrolls past several pages of “Blah blah apathetic” earlier getting to the end.
  • Bland-Proper name Product:

    • The
      Allegedly Free Game
      mentioned above includes
      deliberately obnoxious
      popular-upwards advertisements for several thinly-veiled shout-outs to other games. They come complete with hilariously off-key renditions of said games’ main themes.

      • Please, Newspaper!
        , a game that seems to be about trying to obtain toilet paper in a totalitarian, pseudo-soviet future.

      • RaPaapaThePaper
        , a game about “shaking your trunk on motion stations”.

      • Ninecraft
        , a game about punching boulders and crafting stone tools with which to cutting downwards trees.

      • SuperCOLD
        , the nigh innovative shooter of 1998, noted for pioneering thermal mechanics in videogaming.
    • Later on in the same chapter, Game points out that he doesn’t have a “PayPlease” account.
    • The final chapter includes a game of


      and some “beatcoin” mining.
  • Bookends:
    One of the first challenges is a Block Breaker in the vein of Breakout. Part of the
    Terminal Boss
    includes a variant on that
  • Brick Joke: When fighting the Dark Lord in “Fable of the Hugger-mugger”,

    the Free-2-Pay version, the baby-sit you launch from the drawbridge ends upwardly falling onto the boss and
    instantly kills him.

    Additionally, at that place’southward mentions of a “disenchantment scam” mentioned past Sherlock, which ends up existence mentioned

    by the Creator when yous endeavour to call him unsuccessfully.
  • Cleaved Tears:
    Game breaks downwards into these after he has his hopes of reuniting with GiGi cruelly shattered past Mr. Glitch.
  • Butt-Monkey:

    • Game is constantly existence bellyaching and messed with, whether it’s doing something he doesn’t want the user to practise but does anyways or with the
      Running Gag
      Mistaken Nationality. He’s more than on the
      Chew Toy
      side in some circumstances.
    • Mr. Glitch has a good share of misfortune in chapter 5: He gets stuck in a blackness and white movie with an
      Idiot Hero, he gets stuck underneath a fatty, sleeping cat, he gets hit on the caput with a bucket and then locked behind a door. While Game is content to
      leave him in that location, he does begrudgingly make up one’s mind to
      relieve him
      in hopes he could get them out.
  • Cain and Abel:
    Game and Mr. Glitch came from the same source code, making them siblings in a sense.
  • Call-Dorsum: Quite a few of the puzzles in the prologue are based off of the puzzles in the first game. Nigh of Game’south quotes during this section (including his opening monologue) are taken straight from the first game as well.
  • Cheaters Never Prosper: Game tapes the winning symbols to his cards during the
    game at the start, and the user uses his scissors to cut the rope.

    • This is averted with a vengeance on
      finish, since the game consists of finding means to cheat past every obstruction Game places in your path.
  • Chekhov’s Boomerang: There are a lot of screws to unscrew. Game fifty-fifty makes a remark about information technology in chapter three. You also have to drop a heavy object to make a character jump on multiple occasions.
  • Colon Cancer: “Legend of the Secret: Ultimate Clicker: VIP Edition: Palatial iv.ii: Free”
  • The Estimator Is a Cheating Bounder:
    Inverted! If this trope is about the estimator using means no human could harness in order to cheat, the core gameplay of
    Wrong Dimension
    consists of you lot ruthlessly abusing the poor fourth wall in order to get by the uncooperative user interface.
  • Re-create Protection: Toward the end of chapter 2.
  • Credits Gag:
    All of chapter 5 takes identify in another game’southward ending credits, where yous take to solve puzzles by ripping out the staff’s names and replacing them with the
    Special Thanks
    names to produce weird effects on the game. The bodily game credits also accept their own gags, where they go on actively insisting that there was no game, crediting the staff for their efforts on the “not-game”.
  • Curse Cut Brusque:
    In the deletion ending, when the Russian Game tells Game that the User is all the same present: “Holy sh—” (cutting to credits)
  • Damn You lot, Muscle Memory!: Invoked by Game in affiliate half dozen.
    During the 2nd attempt to become the role player to quit, he switches the “Yes” and “No” buttons to get the player to click on “Yep”.
    at no indicate do any of the “Aye” buttons actually work.
  • Death Is Cheap: Hero can die many times and he respawns in his house.
    He falls into h2o on purpose to quickly return to starting point
  • Determinator:
    Goose egg
    will stop the User from playing their game, no matter how hard Game tries to brand them
    Rage Quit.
  • Earn Your Happy Ending: Played straight, just to be subverted at the last second.
    After having earned his happy ending, Game—at present reunited with GiGi—asks you lot to delete him to make sure that Mr. Glitch tin can never menace the real world once more. Information technology’s up to y’all whether to exercise information technology or not. If yous cull to delete him, information technology turns out Game and GiGi are still alive, but if you choose to play,
    Mr. Glitch pops up on a bluish screen of death.
  • Everybody Calls Him “Barkeep”: Mr. Glitch, the User and Game are all named subsequently their roles in the narrative.

    • Not to mention Hero, Princess,

      and Creator
  • Existential Horror:
    Played for Laughs
    in-universe. Watson is smart plenty to realize the implications of his reality existence a game, but Holmes completely blows the whole thing off, even as his close companion is having an existential breakup right side by side to him.
    Game undergoes one afterward, which is significantly less funny.
  • Evil Programme: Mr. Glitch has one—or and so we’re told. You never actually get to hear him explicate what he intends to do in whatever item, because
    he keeps getting interrupted.
  • Evil Laugh: Mr. Glitch rocks a pretty expert one, unsurprisingly.
  • Failure Is the Merely Option:
    The third question of Rogue Quiz is impossible to reply correctly, every bit none of the choices are correct.
  • The Farmer and the Viper: After freeing Mr. Glitch from the fake credits screen (iii times, no less!), Game tries to get him to assistance bring them back to their home dimension. Glitch refuses, and instead traps Game in the credits screen instead.

    Mr. Glitch:
    I’m a glitch, Game. Messing with you is my matter!

  • Five-Second Foreshadowing: When the programme titled “This Is Not a Game” boots up, the startup window for the plan says information technology’southward made in India. The programme turns out to be an Indian version of
    There Is No Game.
  • Forbidden Fruit: The first chapter is full of things that you lot aren’t allowed to practice. The gameplay consists of yous finding means to practise them anyways.
  • Foreshadowing:

    • You lot may notice that Game is conspicuously incapable of affecting anything other than the HUD. That’s considering

      he IS the HUD; he’s missing his Gameplay.
    • Mr. Glitch and Game sound very, very like to one another.
      They come from the same source code, making them ‘siblings’ of a sort.
    • Game expresses his dislike of hip-hop during an ad in the fourth game, laughing at the idea of him singing.
      He ends up forced into singing in the next chapter.
    • Affiliate 5’due south title is called Loss of Control,
      turns out that’s what happens to Game and GiGi subsequently Mr. Glitch puts their names into the Music slot, first with Game and so with GiGi. They both say that they’re losing control when they’re put in the music slot.
  • Funny Groundwork Event:
    Far from an
    Amazing Technicolor Battlefield, the groundwork of the final boss is the Creator’due south mess of a room. He spends a good clamper of said final boxing fighting his own vacuum cleaner while you’re dealing with Mr Glitch, and yes, it looks every bit equally silly as it sounds.
  • “Get Back Hither!” Boss: The entire game could be seen equally ane of these. The cadre gameplay loop is as follows: Mr. Glitch appears, Game yells at him, Mr. Glitch makes ominous and vague comments, and then he screws around with whatever game you’ve entered earlier fleeing to another ane. You and Game are left to make clean up his mess before pursuing him.
  • Glitch Entity: In-universe, Mr. Glitch—rather apparently—is 1 of these. He also becomes one for all of the games yous subsequently visit.
  • Go Mad from the Revelation: Watson veers dangerously close to this trope after Glitch breaks his game.

    The earth is catastrophe. Everything is fake.
    I am fake!

  • Practiced Morning, Crono: “Legend of the Surreptitious” opens with Hero sleeping in his bed while the User and Game try to wake him up.
  • Guide Dang It!: A puzzle in the 2nd chapter requires you to exist aware of slang for television static
    (tv snow)
    in order to solve it.
  • Hidden Depths: Equally Mr. Glitch says, Game certainly knows how to groove. The melody that plays when he’s forced to
    take over as the game’s composer is incredibly catchy, and his accompanying beatboxing is no slouch either.
  • His Proper noun Really Is “Barkeep”: Game is usually chosen Game because he’s a game. That said,
    if you lot choose to play him in the finish, information technology turns out Game really is the title (
  • Heroic BSoD: Game undergoes one after
    he has his hopes regarding GiGi raised and so dashed again. Later on repeating his spiel from the offset of the game in a noticeably cleaved tone of vox, he breaks down sobbing.
  • I Cannot Self-Terminate: At the finish of the game,
    Game asks you lot to delete him and GiGi so that Mr. Glitch can’t escape into the existent world ever again.
    It’s upward to the Player whether or not to oblige him.
  • Idiosyncratic Carte Labels: The game provides this trope’s folio image.
  • Idiot Hero: Sherlock Holmes and Hero are both absolutely incompetent within their games, and basically rely on the User to guide them through. In fairness to Hero, the User and Game essentially speedrun him past 99% of his game. Holmes,
    Trope Codifier
    that he is, has no such excuse.
  • Insurmountable Waist-Summit Argue: Hero’s path to the princess is blocked by a couple of bushes

    in both versions of “Legend of the Secret”
    , visible path effectually them be damned, and he has to become the Sword of Life to cut through them.
  • Interface Screw: The game’south mechanics circumduct entirely around this trope.
    At several points,
    information technology becomes a
    Stealth Pun
    when you use diverse objects to quite-literally unscrew parts of the interface.
  • I Resemble That Remark!: Coupled with
    Insult Backfire. At one signal, Game rhetorically asks if all video game characters are stupid; after a
    Beat, he asks why the User is looking at him like that.
  • Ironic Echo: Chapter half dozen is a repeat of the opening lines of Chapter 1, but recontextualized to exist more than depressing.
  • It Will Never Catch On: Game’southward reaction upon seeing an ad for


    is to inquire if information technology’s “One of those indie games that’s doomed to neglect”.
  • Knight of Cerebus: Mr. Glitch lacks whatsoever particularly sympathetic character traits, and he’s a living
    Ominous Visual Glitch
    who exists to wreak havoc in the digital world. He skirts the line betwixt
    False Affably Evil
    Affably Evil
    astonishingly well.
  • Last-Second Catastrophe Choice: At the very end,
    Game offers you a choice between playing the game or deleting his source code.
  • Lawyer-Friendly Cameo: The 4th affiliate has fake ads for thinly disguised versions of



    Papers, Please


    PaRappa the Rapper
    “Legend of the Undercover”
    borders on this.
  • Lighter and Softer: Compared to many other games in its pedigree,
    Wrong Dimension
    is distinctly lighthearted and comedic in tone, although it does occasionally get rather dark.
  • Luke, I Am Your Father: Parodied.
    Mr. Glitch dramatically reveals that he and Game come from the same source code, making him and Game siblings or relatives of a sort.
    Game reacts to this with shock and horror.
  • MacGyvering: Many solutions to issues circumduct effectually this.
  • Medium Awareness: Mr. Glitch makes a couple remarks in chapter half-dozen that become beyond the usual scope of
    Breaking the Fourth Wall. Namely that the same person voices him and Game, as well as telling the user to get back to affiliate 1 if they want a brick billow.
  • Medium Blending:
    The terminal chapter blends the game’south usual graphics with
    Alive Action Cutscenes
    of The Creator.
  • Metaphorically True: Game’southward constant insistence that
    there is no game.

    While that isn’t true from
    perspective, he’s right in-universe because GiGi, the AI responsible for the gameplay, went missing before we logged in.
  • Mistaken Nationality: Several characters mistake Game’s distinct

    actually French
    accent for a Russian one (which he insistently denies).
  • Moon Logic Puzzle: Parodied during the Sherlock Holmes game. Game constantly points out how the solutions to each puzzle are ridiculous and nonsensical.

    • Some of the game’s actual puzzles can exist downright outlandish, with lampshades aplenty, but exploration is frequently limited so you should quickly realize what to exercise anyway. Special mention to
      Allegedly Free Game
      role, where a series of in-game switch combinations take to be found in the pop-up ads, subconscious in a QR code and a game of sudoku respectively, that otherwise have nothing to do with
      Fable of the Secret.
  • My God, What Have I Done?:
    The creator says this (minus the get-go two words) afterward Mr. Glitch starts causing turmoil in reality after GiGi was taken abroad from Game.
  • Mythology Gag: Albeit one from a different mythology. After the player lets him into Mr. Wilhelm’due south business firm, Holmes says that his “Bartitsu techniques” have gotten the better of the door. This is Holmes’ explanation for how he was able to defeat Dr. Moriarty in their duel to the death at Reichenbach Falls.
  • Nameless Narrative: Only i graphic symbol involved with the main plot has a proper proper name, that being
    GiGi. (Of course, fifty-fifty that is a nickname.) Game, Mr. Glitch and the User are all cases of
    Everyone Calls Him “Barkeep”.
  • Never Learned to Read: Averted with Game, but all the other games can not read
    Hero and Princess’s dialogue in 1 of
    the stingers.

    This is because they all come up from the other options of the language bill of fare, and thus can’t read other languages than their ain.
  • Ninja Prop: The Game. The solution to nearly every problem yous’ll run across involves stealing and/or using diverse parts of the interface every bit if they were real items.
  • No Quaternary Wall: Game spends much of the game addressing the player directly, referring to them as ‘User’. To really drive the point home, yous offset the Point Northward Click sequence by quite-literally
    Breaking the Fourth Wall.
  • Offscreen Moment of Awesome: One of the numerous glitches in the game ends up skipping the animation for Holmes and Watson jumping through a manhole and landing in a bathtub. Game is convinced that animation was definitely amazing, though.
  • Ominous Visual Glitch: Mr. Glitch is a
    one, and he plays the office to the hilt.
  • Only Known by Their Nickname: Zigzagged. Game insists on calling
    Global Gameplay
    “GiGi”, which confuses everybody else as it is a nickname that he created. Game himself is a directly example, since that is exactly what he is and he has no other proper name.
  • Outside-the-Box Tactic: There are numerous instances where the game volition try to cease you from doing something, requiring you to find ways to cheat. This usually involves breaking either the interface or another attribute of the game itself.
  • Overly Long Gag: The various types of programs all claiming that there isn’t a game at the finish of Chapter Ane. The final three don’t even have whatever interaction, information technology just jumps dimensions immediately and then Affiliate 2.
  • Paper Key-Retrieval Play tricks: Used as a puzzle in affiliate one.
  • Percussive Maintenance: When nosotros get-go see

    the Creator, he punches his Wi-Fi router to make the Internet work
  • Plot Parallel:
    Going by the text messages found on his telephone, Game and GiGi’s separation appears to mirror some breakup that Game’southward in-universe creator went through.
  • Production Placement:
    “Legend of the Hush-hush: Ultimate Clicker: VIP Edition: Palatial 4.two: Free”
    features plenty of information technology as part of its
    Stylistic Suck. One particularly-egregious example is the protagonist stopping to cheerfully shill for Crunchy-Crunchy Cereal

    The cereal that’s crunchy and melts-in-your-rima oris at the same fourth dimension!.
  • Properly Paranoid:
    At the end, Game offers to sacrifice his Source Lawmaking so Mr. Glitch never rises again. If you choose to play the game, even so, it Blue Screens, and Game is proven correct with Mr. Glitch returning.
  • Public Domain Soundtrack: “Dance of the Carbohydrate Plum Fairy” from

    The Nutcracker

    is used afterwards on in the game at several points.
  • Reality Warper:

    • Mr. Glitch serves as i of these; beingness a living, sentient glitch, he’s able to twist any game he enters every bit he sees fit, and he uses it to hinder Game and the Player at every turn.
    • The User is such too, abusing the 4th Wall to their whim, even stealing HUD elements from other games, to progress.
  • Cerise Herring: The error number mid-way through affiliate 1 may seem like something significance as noticed by a few Youtubers, just it’s irrelevant.
  • Contrary Psychology: The first chapter is full of instructions not to practice various things.
  • Rock–Paper–Scissors: Game plays a match with the User, though he calls it Rashambo.
  • Running Gag: Several.

  • Sealed Evil in a Duel:
    Part of the
    Concluding Boss
    involves you helping get GiGi uploaded to the creator’s PC while Game and Mr. Glitch constantly play
  • Shout-Out:

    • Ane puzzle involves using a cat rod to grab the alive fish from behind the wallpaper. Game comments that the puzzle feels like it came from

      Rusty Lake
    • When the Russian Game demands to see the other Games’ papers, the original Game replies “Only if you say ‘please‘.” Even after, said game makes another cameo every bit a
      Make X
      knock-off being advertised in “Legend of the Secret”.
    • Several games—including the same

      Papers, Please
      —announced every bit
      Brand X
    • Later the User uses some ice cubes to freeze up a lake, Hero believes that Gaia tin control the seasons, to which Game insists he’s non
      an oracle.
    • During the point-and-click risk segment, Game becomes exasperated at the solution to a particular
      Moon Logic Puzzle, and complains that y’all might also accept used
      a monkey to set up a hydraulic pump.
    • One of the major elements of the adventure chapter is a classic anti-piracy code wheel in the vein of Dial-A-Pirate. Game is confused by it, musing that if these kinds of things actually existed they probably didn’t do much exterior of making money for the photocopier market, which is incidentally
      why they aren’t a thing anymore.
    • During the RPG segment, the Hero hears Game’s voice and asks if he is
      Gaia, the spirit of the Earth.
    • After the RPG Hero somehow walks straight to and falls into the same hole in the ground multiple times, Game starts lament that they should have named his game
      Fable of the

    • Game’southward profile picture from the Skype knock off is a clear reference to HAL 9000 from

      2001: A Infinite Odyssey
    • During the fake credits sequence, two of the developers credited are
      Chaplin. Slotting their names into open up spots volition affect the game in a fitting way. For case, making Tim Elfman the Audio Designer will remix the background music into the style of Danny Elfman, whereas making him the graphics designer will turn everything into a whimsically-nightmarish expy of Tim Burton’s archetype

      The Nightmare Earlier Christmas
      . The latter ii creators make appearances via their being in clips from

      The Boat


      Shoulder Arms
    • During the fake credits, ane of the games you have to play is made to look similar information technology was fabricated for the
      Game & Picket.
    • On
      the Creator’s phone, Game at i betoken complains “Dammit! Fifty-fifty in the other dimensions, nothing works!

      • There’due south likewise an achievement for
        choosing “Instant cassettes” on the third question of Rogue Quiz.
    • The actual game,
      should you play it, looks like a knockoff of

      The Legend of Zelda
      , except
      The Hero
      is a flying squirrel, and the
      Big Bad
      is a goat
    • At ane point, the User and Game encounter
      Fault #4815162342.
    • In the final chapter, Game and Mr. Glitch

      (who both come up from the same source code)

      an endless game of Tic-Tac-Toe against each other.
    • RPG-GPS, which incorporates RPG gameplay into a GPS tracker, is reminiscent of games like

      Pokémon GO
  • Solve the Soup Cans:
    Played for Laughs. Game becomes increasingly frustrated at how little sense your actions make and how often they achieve something.
  • Spit Have: The Creator does this when
    the user sets the coffee motorcar to make the opposite of his preferred beverage.
  • Stealth Pun: Several puzzles require you to literally unscrew parts of the interface.
    Interface Screwdriver, if yous will.

    • During the credits sequence, Game is
      forced to kickoff beatboxing later Mr. Glitch makes him the sound composer. In other words, a Game Jam.
  • The Stinger: Two different stingers are used, depending on the user’south
    Last-Second Catastrophe Pick. One reveals that the Hero and the Princess from the RPG game are stuck on the isle, and the other one shows Holmes and Watson in the bathtub. Regardless of your choice, the prior two stingers are followed by another stinger where

    The Creator

    is channel surfing.
  • Stock Scream: Wilhelm Scream spam is used twice throughout the story, one in the Sherlock Holmes department where Mr. Wilhelm is rapidly punched

    and then the User can steal a letter H from his spoken language chimera to use as a rail
    , and i in
    The Stinger

    where every prove The Creator switches to while channel surfing liberally uses the scream.
  • Stylistic Suck:
    “Legend of the Secret: Ultimate Clicker: VIP Edition: Deluxe 4.two: Complimentary”
    is a painfully straight-laced
    Allegedly Costless Game
    replete with obnoxious popular-upward ads, microtransactions, deliberately-tedious gameplay choices, and
    Product Placement
    out the wazoo. The only difference from the real deal is that it’s
    nowhere most ho-hum enough, since that would end being funny and start beingness aggravating.
  • Suicide as Comedy: This line from Game after

    a bucket knocks a primal out from a door that Mr. Glitch is stuck behind in the fake credits:

    Ok, I give upwardly. Uninstall me, format the difficult drive, fire everything!

  • Super Drowning Skills: Hero can’t swim. He uses it to rapidly render to his starting point after getting the Sword of Life.
    We mean interface.
  • Take That!: A prolonged and extremely vicious 1 towards
    Free-ii-Pay gaming
    occurs in the game’s later chapters,
    when Mr. Glitch turns the otherwise-functional RPG “Legend of the Secret” into a microtransaction-riddled Clicker game.

    • A much more than subtle 1, aimed towards adventure game logic, occurs at the start of the Holmes and Watson Signal-Due north-Click game. Watson proposes that they
      find a key
      instead of trying to force the door open; Holmes expresses his disappointment in his friend’s lack of inventiveness, telling him to “try more daring associations and think in iv dimensions.” He then goes back to futilely trying to muscle the door open up, which he continues doing until the User opens information technology from the other side.
  • That Reminds Me of a Vocal:
    Played for Laughs
    past Mr. Glitch.
    Slotting the word “Game” into the “Audio designer” slot during the credits forces Game to brainstorm beatboxing and freestyling to the music, leaving the player to solve several mini-games to become him out of his very-literal jam.
  • Tempting Fate: Affiliate 4 has Game comment on the RaPaapaThePaper ad. Cue the adjacent chapter…

    Hip-hop. I hate hip-hop.

    Good thing I’m non a musical game.

    Can you imagine me singing?… Ha ha ha.

  • Title Drop: The previously mentioned
    Arc Words, but also ane for the subtitle at the beginning of chapter five.

    Do you know what this means, user? It means we’re still in the Wrong Dimension!

  • The Unreveal:
    Aside from it involving wreaking havoc with Smart Devices, and resetting everyone’s financial data with a Rickroll, we’re never told what Mr. Glitch’south evil programme entails.
  • Villains Desire Mercy:
    Mr. Glitch does this twice, once during affiliate 5’s imitation credits and again when he’s about to erased due to GiGi being eventually merged dorsum with Game. Though in both occasions, he’s non actually existence honest well-nigh promising to exist proficient, especially the second time given how he
    it the get-go time.
  • Visual Pun: The Sword of Life the Hero wields is literally the

    sword-shaped background of the Hero’due south
  • Welcome to My World: Mr. Glitch somewhen gets fed upward with the user messing with him, and Game takes a shot at this trope.

    Mr. Glitch:
    Your user is getting on my nerves, Game.

    Ha, now y’all encounter what it’south like.

  • Wilhelm Scream: Uttered by Holmes’s and Watson’s neighbor, Mr. Wilhelm.
  • What Measure Is a Non-Human?: I of the game’s central themes. Game and
    are fully-sentient, sapient programs. Their abandonment by their developer is comparable to a child being abandoned past their parents.
  • World Limited to the Plot: Despite the vast, collectible-filled quest described by Hero in “Legend of the Underground”, virtually of which Game and the User work to skip over, there isn’t annihilation to the map outside of the areas you need to go through to become the sword and reach the boss. About the only game area that might fit on the map that you don’t go to is an underwater dungeon.
  • Yous No Take Candle: Game has a slightly-stilted way of speaking, and his sentence construction is often a footling bit odd (e.g. “Who’s doing all this knocking?” “The financial crisis, the indiepocalypse, blah apathetic blah, all of this…”)
Popular:   The Real Reason You Go to Vietnam

How-do-you-do, Troper! This is
the web-page
speaking. I’ve got some bad news. Really, there are no tropes…

Oh, and please, do non open the folder; it’s not quite dry out yet. And it’southward total of spoilers for the ga-… The NON-game!