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Mobile Legends Festival of Blood






The Keepsake Set and the Talent organisation were designed to give yous a minor boost on your attributes and supply an innate event. They provide older players with a slight advantage confronting newbie players who simply started the game.

Application

  • The game provides each user with ix different emblem sets for different roles and some specialities. You own ii mutual keepsake sets at the beginning- The Physical and Magic keepsake, which are comparitively weaker to the aspect boosts given by the other emblems. The remainder vii emblem sets will exist unlocked when your account reaches Lvl. ten. Each emblem set up increases your ability in some or the other manner.
  • Each emblem prepare has its own emblem level, Lvl. 1 at the beginning (upward to Lvl. lx). Each upgrade requires some items(the detail Emblem fragments or Magic Dust) and BPs, and grant some attribute boosts.
  • Each emblem talent co-operative will exist unlocked, once each emblem reaches Lvl. 15. You lot ain 1 talent points at the beginning and get 1 talent point every 5 levels. And then y’all will be able to get all seven talent points once it reaches Lvl. 45.
  • Each emblem talent has 3 tiers. The first 2 tiers provide bones attribute boosts, each talent of the first 2 tiers can be upgraded up to Lvl. 3. The final tier, however, provides much stronger effects. The first tertiary tier talent unlocks at level xv and tin be equipped with i talent point..
  • Rules of Unlocking Talents: The first tier has no limitations. You can upgrade them with talent points upwardly to 3 talent points used in the start tier; The 2nd tier will be unlocked at level 30, when you utilise three talent points in the first tier. You can upgrade talents with talent points, upwards to 3 talent points; There is no limitation in the 3rd tier. However, each talent has its own unlock level and cannot exist upgraded, i.e, only 1 talent bespeak can be used in the 3rd tier.
  • Each emblem set’s talent points can exist distributed and reset at will and that too for free. Reset push button is beside the talent point count and when there are multiple talents unlocked, you can re-distribute the talent points past tapping the bank check button to change your talent in the 3rd tier, anytime.
  • In that location are several talent pages for each emblem gear up beside talent points. The first folio is for gratis while unlocking the others requires Starlight Membership or Tickets. Each talent page saves your electric current build. You can cull different emblem sets and talent pages while picking heroes.
  • Special Attribute Description:
    1. Hybrid Penetration: Each Hybrid PEN grants ane Concrete and Magic PEN.
    2. Hybrid Regeneration: Each Hybrid Regen grants 1 HP and Mana Regen.
    3. Hybrid Lifesteal: Each Hybrid Lifesteal grants 1 Physical and Magic Lifesteal.
    4. Hybrid Attack: Each Hybrid Assail grants 1 Physical ATK and Magic Power.
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Common Emblem Sets

Concrete Keepsake Fix




Concrete Emblem



◇ Attributes


● Physical ATK:

+xiv

● HP Regen:

+18

● Crit. Strike Run a risk:

+two%

● HP:

+267

● ATK Speed:

+3%



◇ Subtalents


Vitality

Subtalent - Vitality 1.png

+65.00 HP/Level

Firmness

Subtalent - Firmness 1.png

+4.00 Concrete DEF/Level

Shield

Subtalent - Shield 1.png

+4.00 Magical DEF/Level

Bravery

Subtalent - Bravery 2.png

+4.00 Concrete ATK/Level

Swift

Subtalent - Swift 2.png

+ii.00% ATK Speed/Level

Fatal

Subtalent - Fatal 2.png

+ane.20% Crit. Take chances/Level



◇ Talents


Life Drain


Life Drain (Talent).png

Kills on enemy minions grants 3% HP.

Open Burn


Open Fire (Talent).png

Skills will raise hero’s Physical Impairment past 5% for 3s. 6s CD.

Magical Emblem Set up


Magical Emblem.png


Magical Emblem



◇ Attributes


● Magic Power:

+fourteen

● HP Regen:

+xviii

● CD Reduction:

+2%

● HP:

+267

● Mana:

+180



◇ Subtalents


Energy

Subtalent - Energy 1.png

+70.00 Mana/Level

Vitality

Subtalent - Vitality 1.png

+65.00 HP/Level

Awaken

Subtalent - Awaken 1.png

+7.00 Mana Regen/Level

Flow

Subtalent - Flow 2.png

+4.00 Magic Ability/Level

Desire

Subtalent - Desire 2.png

+ane.00% CD Reduction/Level
+1.50% Magic Lifesteal/Level

Observation

Subtalent - Observation 2.png

+2.00 Magic PEN/Level



◇ Talents


Energy Absorption


Energy Absorption.png

Kills on enemy minion regen 2% Max HP and 3% Mana

Magic Power Surge


Magic Power Surge.png

Skills raise Magic Power past 11-25 (scales with level) for 3s. 6s CD.

Custom Emblem Sets

Tank Keepsake Fix


Tank Emblem.png


Tank Emblem



◇ Attributes


● Concrete DEF:

+10

● Magic DEF:

+x

● HP:

+345

● CD Reduction:

+two%

● HP Regen:

+eighteen



◇ Subtalents


Vitality

Subtalent - Vitality 1.png

+65.00/+130.00/+200.00 HP

Firmness

Subtalent - Firmness 1.png

+4.00 Physical DEF/Level

Shield

Subtalent - Shield 1.png

+4.00 Magical DEF/Level

Inspire

Subtalent - Inspire 2.png

+ii.l%/+5.00%/+eight.00% CD Reduction

Fortress

Subtalent - Fortress 2.png

+ii.50%/+v.00%/+8.00% Physical DEF

Purity

Subtalent - Purity 2.png

+2.50%/+5.00%/+viii.00% Magical DEF



◇ Talents


Tenacity


Tenacity.png

Enhance hero’s Armor and Magic RES by 35 points when HP is at 40%.

Dauntless Smite


Brave Smite.png

Crowd Controlling an enemy hero grants 5% Max HP. 10s CD.

Concussive Blast


Concussive Blast.png

1s after Basic Attack deals 125+(+seven% HP) Magic Damage in an AOE. 15s CD.

Jungle Emblem Fix


Jungle Emblem.png


Jungle Emblem



◇ Attributes


● ATK Speed:

+4.five%

● Concrete ATK:

+13

● Physical Lifesteal:

+2.5%

● Motility SPD:

+6%

● HP:

+306



◇ Subtalents


Thrill

Subtalent - Thrill 1.png

+4.00 Hybrid ATK/Level

Savage

Subtalent - Brutal 1.png

+vii.00% Damage to Monster/Level

Residuum

Subtalent - Balance 1.png

+1.50%/+three.00%/+5.00% Hybrid Lifesteal

Swift

Subtalent - Swift 2.png

+one.50%/+3.00%/+5.00% ATK Speed

Knowledge

Subtalent - Knowledge 2.png

+2.00% Battle Spell CD Reduction/Level

Atomic number 26

Subtalent - Iron 2.png

+7.00% Harm Reduction from Monsters/Level



◇ Talents


Veteran Hunter


Veteran Hunter.png

Retribution used on Creeps will grant extra l Gold after killed.

Wild Ability


Wild Power (talent).png

Raise Retribution wearisome by 20%. Gain 50 extra Gold when killing enemy nether Retribution effect.
Extra Gold is increased by 10 each subsequent fourth dimension, up to 1100.

Demon Slayer


Demon Slayer.png

Enhance damage to Lord, Turtle and Turret by 20%.
Reduce damage taken from Lord and Turtle by 20%.

Assassin Emblem Prepare


Assassin Emblem.png


Assassin Emblem



◇ Attributes


● Physical PEN:

+xiii.5

● Physical ATK:

+15

● Crit. Chance:

+3.5%

● CD Reduction:

+5%

● Move SPD:

+two%



◇ Subtalents


Bravery

Subtalent - Bravery 1.png

+4.00 Physical ATK/Level

Mastery

Subtalent - Mastery 1.png

+one.50%/+three.00%/+v.00% CD Reduction

Agility

Subtalent - Agility 1.png

+2.00% Motility SPD/Level

Invasion

Subtalent - Invasion 2.png

+2.00 Physical PEN/Level

Fatal

Subtalent - Fatal 2.png

+ane.20% Crit. Risk/Level

Bloodthirst

Subtalent - Bloodthirst 2.png

+one.50%/+3.00%/+5.00% Spell Vamp



◇ Talents


Compensation Hunter


Bounty Hunter.png

Kills grant extra 30% Gold, up to 15 times.

High and Dry


High and Dry.png

Increase hero’southward harm by 6% on the enemy hero if it’s the but nearby hero.

Killing Spree


Killing Spree.png

Kills grant fifteen% HP and raise Motility SPD by 20% for 5s.

Mage Emblem Set


Mage Emblem.png


Mage Emblem



◇ Attributes


● Magic PEN:

+13.5

● Magic Power:

+17

● CD Reduction:

+5%

● Spell Vamp:

+5%

● Movement SPD:

+two%



◇ Subtalents


Flow

Subtalent - Flow 1.png

+4.00 Magic Power/Level

Mastery

Subtalent - Mastery 1.png

+1.50%/+3.00%/+v.00% CD Reduction

Agility

Subtalent - Agility 1.png

+2.00% Motility SPD/Level

Ascertainment

Subtalent - Observation 2.png

+2.00 Magic PEN/Level

Catastrophe

Subtalent - Catastrophe 2.png

+1.50%/+3.00%/+5.00% Magic Ability

Contract

Subtalent - Contract 2.png

+ane.50%/+iii.00%/+5.00% Magic Lifesteal



◇ Talents


Mystery Shop


Mystery Shop.png

Reduce item cost by ten%

Magic Worship


Magic Worship.png

Dealing damage greater than 7% of target’s Max HP for three times in 5s, burns them iii times for 82-250 Magic Impairment. 12s CD.

Impure Rage


Impure Rage.png

Skills bargain extra Magic Damage equal to 4% of the target’s current HP and restore 3% of your Mana. 5s CD.

Fighter Emblem Set


Fighter Emblem.png


Fighter Emblem



◇ Attributes


● Concrete ATK:

+sixteen

● Physical DEF:

+8

● Magic DEF:

+eight

● Concrete PEN:

+5

● HP:

+273



◇ Subtalents


Bravery

Subtalent - Bravery 1.png

+four.00 Physical ATK/Level

Firmness

Subtalent - Firmness 1.png

+four.00 Physical DEF/Level

Shield

Subtalent - Shield 1.png

+4.00 Magic DEF/Level

Invasion

Subtalent - Invasion 2.png

+two.00 Physical PEN/Level

Persistence

Subtalent - Persistence 2.png

+100.00 HP/Level

Swift

Subtalent - Swift 2.png

+ane.50%/+3.00%/+five.00% ATK Speed



◇ Talents


Unbending Volition


Unbending Will.png

1% Lost HP grant 0.2% Physical Impairment (up to 12%).

Festival of Blood


Festival of Blood.png

Gains 8% Spell Vamp. Kills grant 1% actress Spell Vamp. (Up to 12%)

Disabling Strike


Disabling Strike.png

Slowing Heroes or Creeps by 20% or more raises Concrete ATK by 30%. Ends afterwards dealing damage or after 3s. 10s CD.

Marksman Emblem Set


Marksman Emblem.png


Marksman Emblem



◇ Attributes


● Physical ATK:

+50

● ATK Speed:

+9.5%

● Concrete PEN:

+9

● Physical Lifesteal:

+9%

● Crit. Chance:

+9%



◇ Subtalents


Bravery

Subtalent - Bravery 1.png

+9.00 Physical ATK/Level

Greed

Subtalent - Greed 1.png

+1.fifty%/+iii.00%/+five.00% Physical Lifesteal

Fatal

Subtalent - Fatal 1.png

+1.20% Crit. Chance/Level

Doom

Subtalent - Doom 2.png

+nine.fifty% Crit. Damage/Level

Agility

Subtalent - Agility 2.png

+2.00%/+4.00%/+6.00% Movement SPD

Swift

Subtalent - Swift 2.png

+1.50%/+3.00%/+5.00% ATK Speed



◇ Talents


Weapon Master


Weapon Master (Talent).png

Raise Concrete ATK from items past 50%

Electro Flash


Electro Flash.png

Using Basic Attacks raises hero’s Movement SPD by 40% for 1.5s and grants HP equal to xxx% of hero’s Physical ATK. 10s CD.

Weakness Finder


Weakness Finder.png

Basic Assail has 20% gamble of slowing target past 90% and lower ATK Speed by l%. 2s CD. (Ineffective for melee heroes)

Support Keepsake Prepare


Support Emblem.png


Support Emblem



◇ Attributes


● Hybrid Regen:

+10

● Hybrid PEN:

+12

● CD Reduction:

+5%

● Movement SPD:

+4%

● HP:

+183



◇ Subtalents


Mastery

Subtalent - Mastery 1.png

+ane.l%/+3.00%/+5.00% CD Reduction

Vitality

Subtalent - Vitality 1.png

+65.00/+130.00/+200.00 HP

Agility

Subtalent - Agility 1.png

+ii.00% Motility SPD/Level

Gift

Subtalent - Gift 2.png

+3.00% Healing Effect/Level

Rupture

Subtalent - Rupture 2.png

+ii.00 Hybrid PEN/Level

Recovery

Subtalent - Recovery 2.png

+5.00/+10.00/+16.00 Hybrid Regen



◇ Talents


Focusing Marking


Focusing Mark.png

Dealing harm to enemy hero will increase damage from allies by 6% on the aforementioned enemy hero for 3s. This result has 6s CD.

Avarice


Avarice.png

Proceeds extra ten Gold subsequently dissentious enemy (upwards to 1200). 4s CD.

Pull Yourself Together


Pull Yourself Together.png

Respawn Time and Battle Spell CD reduce by 15%.

Counters

Contempo Changes


Patch Notes 1.4.86


Assassin Emblem.png
Assassin Emblem


  • Bounty Hunter.png
    Talent (Bounty Hunter)

    • NERF ↓
      Reduced
      the

      Bonus Gold

      from killing enemy heroes from

      40%

      to [[ |xxx%]].


Tank Emblem.png
Tank Emblem


Patch Notes one.4.lxx


Assassin Emblem.png
Assassin Emblem


  • Bounty Hunter.png
    Talent (Bounty Hunter)

    • NERF ↓
      Removed the stock-still bonus gold after killing a hero.
    • NERF ↓
      Now gains extra gold equals to 40% of the elimination bonus.


Patch Notes 1.4.fourteen


Assassin Emblem.png
Assassin Emblem


  • Bounty Hunter.png
    Talent (Bounty Hunter)

    • NERF ↓
      Aureate gained from each impale decreased from 100 to 80. (Up to 1200, instead of 1300).


Marksman Emblem.png
Marksman Keepsake


  • Weapon Master (Talent).png
    Talent (Weapon Master)

    • Vitrify ↑
      Adjusted Physical ATK Bonus from Equipment Items to 12% from ten%.



Source: https://mobile-legends.fandom.com/wiki/Emblems_and_talents